We were cataloging text materials recently at the Computer History Museum and came across documents describing some early computers from the 1950s. These machines were being sold during the time when “small” machines used magnetic drums as memory. A few years later this type of memory was replaced in the market with core memories.
The Elecom 120 computer was sold by Underwood. Its magnetic drum memory contained storage for 1000 words of memory with an access time of 20 milliseconds. Programs for the machine were written in machine language. The Elecom could also attach paper tape and magnetic tape devices.
Another machine from the same era was the National Cash Register model 102-D. It was similar to the Elecom and also used drum memory.
The Computer History Museum (Mountain View CA) recently completed a large archiving project that consisted mostly of documents and photos donated to the museum by the Digital Equipment Corporation (DEC), which was headquartered in Boston and existed as a company from about 1950 through about 1998. DEC was one of the computer giants of its day, second only to IBM.
Dick and Anna participated in the project for its entire duration, which was about two years. The project contributed 20,000 new items to the museum’s database.
In 1976 (before home computers became available) I bought an ADM-3 ASCII terminal kit. The terminals were meant to be educational and workplace tools: a way of connecting students and system programmers, such as myself, with the mainframes at Stanford University and the Stanford Linear Accelerator Center (SLAC), where I worked. SLAC arranged for us to purchase the terminals at a discount.
The kit had over 2000 solder joints and took many hours to complete. When it was finally working, I could log on to the SLAC computer from home using a 300-“baud” (30KB) acoustic coupler modem. Now people think 50KB is slow! Primitive as it was, this terminal saved me many trips to SLAC to fix problems.
However, in our household (and in many others in the Bay Area computer community), the terminal was quickly co-opted by the family teens and preteens for game-playing, which was also pretty primitive at the time!
Above is a picture taken in the late 70s of my daughter Ellen playing a Star Trek game while logged on to the SLAC computer.
The ADM-3 was what was known as a “dumb terminal.” The display held 24 lines of 80 column text. It had no graphics capability. Imagine playing a game called “Star Trek” (another popular one was “Adventure”) with no graphics! The player had to imagine the background scene (for example, a cave), and who or what was there. Instructions to the computer and the resulting actions (if any) were typed in text.
For example, if the player wandering through the cave had just found a magic lamp, her instructions to the computer might be “Rub the lamp.” The computer might respond with “A door opens.” A common response, which was very frustrating to players, was “Nothing happens.”
In early 1977 Lear Siegler sold the ADM-3 as both a completed terminal and also as a “do-it-yourself” kit. By the end of 1977 the first personal computers began to appear on the market and people started to lose interest in having only a terminal at home.
“Vintage” ADM-3s still exist today. Below is a picture of one stored in the Computer History Museum archives (Mountain View, California), where I saw it in 2014, when I was cataloging artifacts.
One of the more interesting objects in the Computer History Museum’s SAP collection is a banking machine made by Anker-Werke, a German company with an interesting history that used to be headquartered in Bielefeld, North-Rhine Westphalia.
The company was founded in 1876 by Carl Schmidt as a knitting machine factory. Besides knitting machines [Nähmaschinen] the company has also made cash registers [Registrierkassen], ticket and reservation machines [Buchungsmaschinen], small motorcycles [Kleinmotorräder], and bicycles [Fahrräder].
After World War II Anker-Werke focused exclusively on office machines. In 1976 the company was liquidated. Part of the business was sold to the British firm Thomas Tilling, and the rest now belongs to technology giant Oracle.
In 2014, the Computer History Museum got a large donation from Paul Pierce. The donated collection included an IBM 650, IBM 709, and an IBM 7094.
When I first graduated from UCLA, the first machine I was paid to write software for was the IBM 7094. At the time the language being used to program it was Fortran II, since the 7094 was a “scientific” machine. IBM began selling it in 1962 and it used transistors instead of vacuum tubes. When it was new, such a machine cost about $3,000,000.
The image above is part of a donated IBM 7094 sitting in the Computer History Museum warehouse where Anna and I volunteer to help catalog and curate artifacts.
After we got trained on how to use a pallet jack (in the Computer History Museum warehouse), we could begin cataloging some of the “big stuff” in the collection.
I was happy that one of the first big objects we worked on was an IBM 1401 CPU. This was the first machine I worked on when I went through my new employee training at Service Bureau Corporation in 1965. When we weighed and measured it, we found that it tipped the scales at over 2000 pounds! It was so heavy we could just barely move it around with a pallet jack. And this was only part of a complete 1401 system.
According to an IBM website, this machine originally was rented for $2500+ per month, and there were once over 10,000 of them in service. IBM stopped selling the 1401 in 1971.
At Service Bureau we used our 1401 mostly to do card-to-tape operations so we could process the tape on a 7094, and to print data the 7094 wrote on tape when our batch job produced output. Our 1401 had 8K of memory. I did learn to program the 1401 in Autocoder (the 1401 Assembler), but I only wrote a few programs for it.
The Computer History Museum has restored another 1401 to a running state. It took several years to get it working.